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Update Info! Skill Balance Adjustments


1.Lv Cap 117 Released
2.New skills added
3.Skill Balance Adjustments
4.Equipment Added
5.Super high-difficulty content! "Mira-Garia Island"

■ Skill Balance Adjustments
We have taken into account the balance between the jobs, and we will adjust each skill effect for all jobs.
Please check the following for details.

[Paladin]
・Ground Saver: Attack power rate +40%, effect adjustment
・Upheaval: Attack power rate +20%
・Draw Chain: Amount of DEF/MDEF decrease effect adjustment, DEF/MDEF decrease effect time +10sec.
・Demolish Armor: Amount of increased received damage -10%

[Holy Knight]
・Fury Impulse: Just,Great detection adjustment
・Crusade Strike: Buffed the power increase amount when raising the Skill Lv
・Centrifuge: Just,Great detection adjustment

[Priest]
・Force Allocation: Debuff the increase effect amount for ATK/MATK, ATK/MATK increase effect time +10sec., The amount of DEF/MDEF decrease effect that you receive at all skill Lv is fixed at +20%, DEF/MDEF decrease effect time you receive -10sec.
・Sacrifice: Attack Power Rate +20%
・Innocent Crux: Attack Power Rate +20%

[High Priest]
Divine Curses: MDEF decrease effect amount -10%, MDEF decrease effect time +10sec., Hit effect adjustment, Just,Great detection adjustment

[Berserker]
・Impact Swing: Attack Power Rate +50%, Debuff the amount of received damage increase effect, received damage increase effect time +5sec.
・Guard Break: Attack Power Rate +20%, Debuff the amount of DEF decrease effect, DEF decrease effect time fixed at 15. at all Lv., adjusted to make it easier to break the guard of cleric types
・Absorb Strike: Debuff the amount of HP recovery
・Bloody Strike: Amount of HP recovery -40%
・Chronos Rage: Attack Power Rate +10%, raised the amount of the power increase when raising skill Lv, Hitbox adjustment
・Bisect Edge: Wind-up time shortened after using the skill
・Limit Break: Wind-up time shortened after using the skill

[Vanguard]
・Collapse Break: Just,Great detection adjustment
・Ignition: Attack Power Rate of the explosion damage +60%, Raise the amount of power increase when raising the skill Lv

[Warrior]
・Ground Impulse: Hitbox adjustment
・Cross Pressure: Attack Power Rate +30%
・Mana Resonance: Attack Power Rate +20%, Amount of the Finish Damage increase +10%, Finish Damage increase time +5sec., consumed MP amount +1%
・Spiral Ripper: Attack Power Rate for the 1st and 2nd hit +30%, Attack Power Rate for the 3rd hit +20%

[Braver]
・Mana Drive: Just,Great detection adjustment
・Enhance Blade: Attack Power +50%

[Magician]
・Quick Evade: CT-1sec.
・Curse Ball: Buffed the Attack Power Rate of the magic damage, Debuffed the Attack Power Rate of the Defense Ignoring Damage
・Earth Grave: Attack Power Rate of the magic damage +15%, Attack Power Rate of the Defense Ignoring Damage -5%

[Wizard]
・Freezing Spike: Attack Power Rate of the magic damage +10%, Attack Power Rate of the Defense Ignoring Damage -5%, Slow duration added in the skill explanation
・Icicle Break: Attack Power Rate of the drop +20%, Attack Power Rate of the break +10%, Debuff the Attack Power Rate of the Defense Ignoring Damage
・Fireball: Attack Power Rate of the Magic Damage +20%, Attack Power Rate of the Defense Ignoring Damage -5%
・Cosmic Megiddo: Attack Power Rate of the Meteor +10%, Attack Power Rate of the Fire +5%, Debuff the Attack Power Rate of the Defense Ignoring Damage
・Chain Thunder: Attack Power Rate +10%
・Meteor: Buffed the Attack Power Rate of the Magic Damage, Debuff the Attack Power Rate of the Defense Ignoring Damage

[Sorcerer]
・Volcanic Blit: Attack Power Rate +30%, Just,Great detection adjustment
・Blizzard Gust: Attack Power Rate +30%, Received damage increase effect added
・Thunder Burst:Just,Great detection adjustment

[Archmage]
・Attacking Cube: Hitbox adjustment
・Cursing Cube: Hitbox adjustment, DEF decrease effect added, Adjustment of the timing when the DEF/MDEF decrease effect is added, Adjustment on the amount of MDEF decrease effect, MDEF decrease effect time -5%
・Release Cube: Hitbox adjustment, Adjustment of the timing when the ATK/MATK decrease effect is added, Adjustment on the amount of ATK/MATK decrease effect, ATK/MATK decrease effect time -5%
・Pers Spear: Attack Power Rate of the Original Bullets +15%, Attack Power Rate of the Small Bullets +2%, Adjustment on the Small Bullets' length and width of the Defense Ignoring Damage, Fixed so that the Small Bullets will fire all at once when the Original Bullets Hit.

[Sage]
・Celestial Orbit: Attack Power Rate of the Single Shot +20%, Attack Power Rate of the Simultaneous Shot +50%,
・Dark Thorns: Attack Power Rate +100%
・Magic Circle: Scope of the magic circle expanded

[Scout]
・Quick Evade: CT-1sec.

[Archer]
・Poison Arrow: Debuff the amount of the Poison effect
・Concentration: Buffed the amount of ATK/MATK increase effect, ATK/MATK increase effect time -20sec.
・Drive Shot: Increase the speed of the arrow
・Magic Arrow: Buff cancellation effect added, Hitbox adjustment
・Penetrate: Attack Power Rate +100%, Resistance to bending added when charging

[Sniper]
・Dragon Slayer: Just,Great detection adjustment

[Trickster]
・Land Mine: Adjustment on how the enemy team is able to view the effect in the Arena, Attack Power Rate +20%, Attack Power Rate of the Defense Ignoring Damage -10%
・Land Bomb: Adjustment on how the enemy team is able to view the effect in the Arena, Attack Power Rate +30%, Attack Power Rate of the Defense Ignoring Damage -10%
・Delay Bomb: Attack Power of the explosion +10%, Debuff the Attack Power Rate of the Defense Ignoring Damage
・Supernova: Attack Power Rate -100%, Defense Ignoring Damage added
・Observe Eye: CRI Damage Rate +10%

[Agent]
・Aerial Shot: Fixed the problem of Fatal Wound not being applied, Just,Great detection adjustment
・Single Action: Hitbox Adjustment

[Samurai]
・Secret: Tamayura: Attack Power Rate +10%
・Swift Wind: Adjusted to not receive the CT reduction effect
・Master: Jinrai: Attack Power Rate -5%
・Master: Kijin-hyoui: Fixed so that you attack in the direction of the camera when activating
・Master: Sekka: Attack Power Rate -40%
・Master: Issen: Attack Power Rate -20%, Hitbox adjustment, Extended the wind-up time after using the skill
・Master: Guren: Attack Power Rate -50%
・Master: Retsuzan-hyofu: Attack Power Rate -30%
・Master: Kasumi-oboro: Movement distance adjustment
・Master: Ogikiba: Attack Power Rate +5%
・Deadly: Zan: Attack Power Rate +50%, Attack timing adjustment

[Shinobi]
・Evade Counter: Hitbox adjustment
・Gold Escape Technique: Fixed the problem where the bend resistance and the blow resistance were not added when used at character level 2 and 3
・Ninja Tool: Smoke Ball:MATK/MDEF decrease effect added, Debuff the amount of ATK/DEF decrease effect
・Extinction: Attack Power Rate of the Swinging +10%, Attack Power Rate of the Cleaving +100%, Bend resistance added when charging

[Guardian]
・Survive: CT-1sec.
・Prohibited Area Flag: Buffed the amount of ATK/MATK increase effect, Debuff the amount of DEF/MDEF decrease effect
・Shield Crash: Attack Power Rate +20%, Fixed Damage +100, Debuff the amount of DEF decrease effect, DEF decrease effect fixed at 5sec. at all skill Lv
・Phalanx: Attack Power Rate +30%, Fixed Damage +50
・Shield Barrage: Attack Power Rate +20%, Fixed Damage +50
・Ran Blow: Attack Power Rate +20%
・Reflect Shot: Attack Power Rate +100%, Fixed Damage +100
・Flapping: Attack Power Rate of the Wind Up +100%, Fixed Damage of the Wind Up +50, Attack Power Rate of the Slam +50%, Attack timing adjustment, Movement distance adjustment

[Mana Slinger]
・Aery Step: CT-1sec.
・Pierce Cannon: Buffed the amount of DEF/MDEF decrease effect, Attack timing adjustment
・Storm Cannon: Fixed a problem where under certain condition, the attack did not occur
・Mana Injection: Amount of MP recovery fixed at 2% at all skill Lv

1.Lv Cap 117 Released
2.New skills added
3.Skill Balance Adjustments
4.Equipment Added
5.Super high-difficulty content! "Mira-Garia Island"

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